
Frango’s Blender walking cycle
03rd April, 2012 Digital Viking
Well the next step is done! I have Frango walking! Next to make him run and jump! One I have a few actions he’s heading into Unity for debut!

Well the next step is done! I have Frango walking! Next to make him run and jump! One I have a few actions he’s heading into Unity for debut!

This is a work in progress. I’m learning all the time. I’m still not happy with the weight maps which i’m sure has something to do with my mesh which I thought was OK. Anyways it needs sorting. If anyone knows of a great tutorial on Blender weight maps let me know.
This character will be making his way from Blender to Unity soon so I may even have a basic playable game up here in the next few days.

I need to still take out the fire flies and leave the renders for a while longer to reduce noise but its getting there.